Home Blog Page 1637

Out of School Children Dropped from 39 Million to 10 Million in India

The number of out-of-school children in India has fallen to 10 million in November 2005 from 39 million, D. Purandeswari, Minister of State for Human Resource Development has said.

The Minister added that 100 per cent success in various educational schemes is yet to be achieved and assured that shortcomings and deficiencies in the functioning of these schemes are continuously being monitored and the emphasis are the child centric schemes. What is to be ensured now is that there should be a vocational bias at the end of secondary education in the absence of which, students are presently proceeding to higher education pursuing degree course in general education resulting in the creation of surplus manpower who do not fulfill the productive requirements of the country. Diversification of education at secondary level would reduce the pressure on higher education. Vocationalization and terminalization of education at the middle school level and secondary education level is essential to gear up educational development for economic growth.

Netherlands to make Open Source mandatory

The Netherlands Government has decided that all Dutch public authorities will be required to switch to Open Source. A proposal to this effect has been recently tabled by the government.

The decision is part of a government action plan sent to parliament and aims at making public authorities less reliant on ICT suppliers. The move will also boost innovation in the country by giving smaller software designers more opportunities. The Netherlands Government has also said that open source will facilitate data exchanges between authorities, business and private citizens. However, the proposal has room for few exceptions that may be permitted in unavoidable situations. The Ministry of the Interior will make similar arrangements with the provinces, municipalities and water authorities. Agreements on the switch to Open Source are also being prepared with care services, education authorities, social security offices and other sectors. The country has decided to set up a special programme bureau to assist all administrations with the changeover.

The SSA structure in Gujarat may be replicable in other states : Meena Bhatt, State Project Director, Sarva Shiksha Abhiyan, Government of Gujarat

In emerging trends of learning where do you place Gujarat school education system? What are the innovative learning solutions, best practices or policies specific to the state, that make it a glorified or a successful teaching/ learning system? Do you think what you have been able to do in this project or in this state`s  education sector is replicable in other states or in other educational contexts?

In Gujarat, we have started Computer Aided Education (CAE) in 2003-04 with 517 schools as an innovative activity. The idea is to make the students able to learn themselves the difficult topics of the syllabus with the help of Multimedia based Education Contents. Most of the states are implementing the same project but of course, the structure what Gujarat has created may be replicable in other states. In Gujarat, the computer labs established are having minimum 6 computers. Also the bigger schools have10 computers.

What role does the Public Private Partnerships (PPP) plays in the context of the state`s school  education system, especially in relation to the SSA project. How will the public-private partnership be built self-propelled or centrally guided?

In the initial phase of Computer-aided Learning (CAL), Gujarat has tied up with Azim Premji Foundation for the multimedia based contents on Hard spots. The Public Private Partnership plays a vital role in school education system. In Gujarat, the PPP is being built self-propelled.

What are the key areas where ICT can upgrade human resource development? What are the key skill requirements for Educators, Pedagogical/ Technical?

ICT can upgrade Human Resource Development in many areas, like Decision Making Systems, Analysis of data, Presentation of the difficult areas etc. Both technical as well as pedagogical skills are required  for Educators.

What does the state`s reaction to the current funding pattern for SSA project. How prepared is the state to take the project forward with little dependency on the Union government?

The funding pattern of centrally sponsored schemes should be 75:25 as it was at the time of begining of schemes. However, Gujarat can sustain the schemes with the existing pattern also.

What are the challenges you face in achieving the targets that you have set? What are the new programmes being planned?

Any innovative activity needs some time for the end users to accept and involvement. Similarly, the main challenge was the acceptance of the innovative activity. A strong dedicated team at the state and down level are the strong points for me.

In 5 years from now, where do you see Gujarat is going in terms of quality education? What is there in the agenda for the year 2012? How do you plan to take forward that vision?

In 5 years from now, Gujarat will be on top in terms of Quality education. In 2012 all the eligible children will be getting quality education at elementary level. 

School Education Dept. plans to launch mobile library in Chennai, India

The School Education Department of Chennai (India) is planning to launch a mobile library for about 10 corporation schools in north Chennai to encourage reading habits among students.

While speaking at the inaugural function of the upgraded library of Madras University, School Education Minister Thangam Thennarasu stated that the mobile library will have about 3,000 children's books and computer and educational compact discs to screen programmes for the youngsters. The state government is also planning to set up about 12,400 rural libraries within the next five years under the scheme 'Anaithu Grama Anna Marumalarchi Thittam' to benefit the rural population. The state government is also setting up a INR 100 crore worth digital library in the city.The library has a collection of about 5.21 lakh books and it has acquired six additional facilities worth INR 55 lakh, including an e-resource centre networked with 24 computers, online public access catalogue and computerisation of library operations.

INDIA

India funds ICT training in Zambia

Zambia and India have signed an agreement that will see India fund Zambian training centres to train researchers and the public in information and communication technology (ICT) skills.

India will provide US$300 million of computers and servers, as well as US$100,000 toward operating the centres. India’s international status was due to science and technology literacy, and that establishing the training centres would similarly empower Zambian researchers, science students and young people with science and technology skills.

Zambians are reluctant to take ICT courses in higher education, but that these skills are important for creating wealth. Besides researchers and science students, the centres will also provide free computer training to ordinary Zambians who could not otherwise afford it.

School Education Dept. plans to launch mobile library in Chennai

The School Education Department of Chennai is planning to launch a mobile library for about 10 corporation schools in north Chennai to encourage reading habits among students.

School Education Minister Thangam Thennarasu announced that the mobile library will have about 3,000 children’s books and computer and educational compact discs to screen programmes for the youngsters. The state government is also planning to set up about 12,400 rural libraries within the next five years under the scheme

‘Anaithu Grama Anna Marumalarchi Thittam’ to benefit the rural population. The state government is also setting up a INR 100 crore worth digital library in the city.The library has a collection of about 5.21 lakh books and it has acquired six additional facilities worth INR 55 lakh, including an e-resource centre networked with 24 computers, online public access catalogue and computerisation of library operations.

10,000 vocational schools needed to meet manpower deficit in India

Presently only 5.06% Indian youth have single skill inventory, posing a major challenge to the availability of skilled manpower. 10,000 new vocational schools are required to fulfill India’s skill deficit, said Champak Chatterjee, secretary, department of school education and literacy, ministry of Human Resources Development.

A proper system has to be in place to get skilled jobs fill up the middle level of the economy, the Secretary. For this curriculum development and creating a policy and staff framework is necessary and efforts are needed to make vocational education drive industry. It is also necessary to meet skilled manpower requirement through cooperation with international institutes and organizations and to mobilise teachers’ training as an integrated part of the skill development process and maintain consistent quality standards.

Media Lab Asia brings education to the doorsteps of tribals

Media Lab Asia is bringing vocational training programme at the doorsteps of the tribals of Maharastra.

The Media Labs Asia in collaboration with Indian Institute of Technology (IIT), Mumbai, and non-governmental organisations (NGOs) like Vigyan Ashram and Bhatke Vimukta Vikas Pratishthan to train over 100 children of de-notified nomadic tribes in Maharashtra. Media Labs Asia looks at the application of Information Communication and Technology for the upliftment of the backward sections of the country. At the click of a button, the child sees in front of him a virtual market, where he transacts with virtual vendor to buy vegetables, or fruits against some amount of virtual money. This simple exercise teaches him basic arithmetic like substraction, addition, etc. The Media Lab Asia uses local language in an interactive video and relevant animation to make children more interactive within their surroundings.

IT practical tests on ‘open’ platform

In the largest such simultaneous deployment of ‘free-and-open’ software in India, over 15 lakh Kerala schoolchildren start taking their quarterly practical tests in Information Technology on personal computers using a special Linux version.

The IT@School project of the State Education Department has developed an operating system based on the Linux version Ubuntu. Called IT@School GNU Linux Version 3.0, it was distributed to 2,832 high schools – over a thousand of them government schools, the rest aided and unaided ones.

Between September 7 and 22, children of Classes 8, 9 and 10 will use some 30,000 PCs to do their quarterly practical examinations in IT. The project has created a whole ecosystem of computer-aided tools for self-paced learning, online testing, instant evaluation, marks generation and so on. All this is done using royalty-free Open Source software.

IIT, Mumbai topper among 7 other Indian institutes

IIT Mumbai secured the first position among the educational institutes in the Indian subcontinent in the Webometrics Ranking of world universities released by Cybermetrics Lab, a unit of the National Research Council, which is located in Spain.

Indian Institute of Science, Bangalore; IIT, Kanpur; IIT, Madras; IIT, Delhi; National Informatics Centre, Karnataka and National Institute of Technology, Calicut (NIT-C) followed IIT Mumbai in the list. The survey was conducted by searching the Internet. The recognition would be a great boost for Indian higher educational institutes.

Room To Read sets to open 1,600 libraries in India

John Wood, founder and CEO of the non-profit Room To Read libraries announced opening of 1,600 libraries by this year. The libraries will add to those already are operational in schools in India, Nepal, Sri Lanka and five other countries.

Wood is hoping Indian donors will step forward and planning to enlist the Young Presidents’ Organisation, a non-governmental organisation comprising company presidents and CEOs, for his fund-raising efforts in Mumbai. To ensure that children get books and read in the school libraries that it funds, and also to help over worked teachers, the organisation employs facilitators and has begun publishing children’s books in Hindi. It will soon bring out titles in Telugu, Bengali and Marathi. Room to Read also sets up computer labs for students, and in some countries runs schools as well. Currently it provides scholarships to 900 girls in India.

Amity to launch educational TV in India

Amity University announced to launch a 24-hour education channel. The network would be called Youth TV .

The students would be a part of this plan, and only a core team of TV professionals would be hired. Doordarshan’s Gyan Darshan and Vyas – both 24-hour education networks are also in the airs, but have low viewerships. Zed TV, the only attempt made by the private players, in launching education television network, is no longer in the airs. Youth TV has revived hopes in television based education delivery.

KISS, Asia’s first largest tribal university in India

The Kalinga Institute of Social Sciences (KISS), Orissa has been entered into the record books as the Asia’s largest residential tribal school. More than 5000 tribal children from several districts are taking formal and vocational education in the Institute.

The school offers free education from KG to post graduation along with all the facilities to tribal students. The Institute provides range of facilities from well stocked library to hostel and computer centre and vocational training centres to complete medical care. KISS was started with 100 children in 1993 and now it offers post graduate courses.

Indian Govt. plans to link educational e-Network with US institutes
The collaboration between the Indian and Australian universities will boost the government’s planning to align countrywide online network of educational institutions with its American counterpart.

The online network will help to do research on Information Technology, life-sciences, biotechnology, material science and environmental science. Under the government’s plan, linking the ERNET network under the ministry of Information Technology with America’s Internet-II will help Indian researchers as well as the researchers of Harvard, Massachusetts and Boston to set up their independent online centres in India. The tie-up would provide Indian institutions and universities with an opportunity to share a common platform with 209 institutions in the US. ERNET has already established connectivity with the top research network of European Union, GEANT.

NIOS launches online payment system in India

The National Institute of Open Schooling (NIOS) has currently introduced an online payment system to ensure better support services to learners. NIOS for this reason has signed an agreement with the ICICI Bank for installation of a payment gateway for making online payment through credit cards.

From now onwards, after the learners have completed and submitted their online admission forms, they have two options of making the payment of the admission fees–either through a demand draft or a credit card. Learners who wish to avail themselves of the services of NIOS and have access to a credit card can now make the payment online from anywhere in India. This is perhaps the first time that an educational institution at a school level has introduced online payment facility for the entire India.

NAC to be introduced in Kerala

An agreement to introduce the NASSCOM Assessment of Competence (NAC) test has been signed between NASSCOM and Kerala state IT Mission. NAC is a test, which comprises of from range of skills required of an employee in the ITeS-BPO sector.

The test will cost a candidate INR 1,300 and will be conducted in the third week of December. The long-term goal of NASSCOM is to convert India’s ‘trainable workforce’ into an ’employable workforce.’ The test will benefit the govt. also in various other ways.

A School Teaching the Students to &lsquo:Learn to Learn&rsquo:

Apeejay School, Noida has made rapid strides in the implementation of IT and IT education over the past decade. Today, the influence of IT has permeated through out the school and its ubiquitous presence can be felt at all levels and departments, right from Nursery to the school office. This in turn has spawned an IT culture among the students, who have garnered several laurels for the school in numorous inter-school competitions at the state, national and international levels, in addition to consistently performing well in the CBSE examinations. Innovative curriculum is designed and developed by the computer staff. A graded IT education programme (Grade I to Grade XII) has been developed that introduces the use of computers at the pre-primary level itself and then builds on the students knowledge and skill base at every subsequent level.

 

CAL- Integrating technology with classroom teaching learning

Way back in 1996, 150 teachers along with technocrats conceived, designed and developed 900 modules to make classroom teaching focused, fun-oriented, application oriented, life-long lasting. The software has been enthusistically used during the session by Social Science, General Science and Mathematics teachers of classes V to IX through paper coordination between the team and teaching staff of Apeejay School, Noida.

In today’s challenging scenario, choosing the right tools to help students to become life long lerners as well as succeed in a knowledge based workplace has become imperative. In an attempt to help the students with these challenges the school proposed solutions in terms of Eureks- a high end 3D multimedia education software for students.

Computer Literacy Programme

Apeejay School, Noida has made rapid strides in the implementation of IT and IT education over the past decade. Today, the influence of IT has permeated through out the school and its ubiquitous presence can be felt at all levels and departments, right from Nursery to the school office. This in turn has spawned an IT culture among the students, who have garnered several laurels for the school in numorous inter-school competitions at the state, national and international levels, in addition to consistently performing well in the CBSE examinations. Innovative curriculum is designed and developed by the computer staff. A graded IT education programme (Grade I to Grade XII) has been developed that introduces the use of computers at the pre-primary level itself and then builds on the students knowledge and skill base at every subsequent level.

Computer Aided Administration

Mira School- A complete School Management System

Mira’ Skool has started taking its grounds in Admission, Payroll, Finance and Student  Development area with the cooperation of teaching and office staff-members. The modules those have been implemented successfully in the school through this software are-

Admission Module

Student Details, Facility Provide and Withdraw, Fee Bill Generation for New and Regular students, Admission Id generation, Fee Bill Modification, Receipts, Reports : Fee Bill, Fee Receipts, Hostel Fee Receipts, Exclude Hostel Fee Receipts, Student-Period wise Fee Receipt, Receipts Date wise, Defaulters’ List, Reminder Defaulters, Student Details – Address List

Payroll Module

Staff Info, Staff Attendance, Staff Salary Structure, Increments and Promotion, TDS, Other earnings and deductions, Reports : Staff Attendance, Salary Bill, Salary Account Statement, Pay Slips

Finance Module

Voucher Entry, Miscellaneous Receipts, Reports : Voucher, Misc. Receipts Register

Student Development Module

Teacher, Class and Subject Association, Roll No, Student Attendance, Export and Import of Students’ Marks Export and Import of Students’ Grades, Maintenance Incharge, Reports : Student Attendance- Register and Cumulative, Incharge Details – House Duty.

CODE – Computer Club

CODE is a step-by-step process comprising of Inception, Planning, Selection, Training, Implementation, Participation and Motivation stages to proliferate the successful learning approach and establish it as a replicable model for technology learning. CODE was started by Appejay School, Noida by its Computer Department with group of 6 students in 1999 with a motive of excelling in the field of Computers.

The main aim of this society is to make the students of the school forge ahead in the field of computing. There are around 30 members of classes (IX – XII) and around 20 Members of Classes VI and VII. The students are selected through a merit test, which is included by the CODE once in three months .

The objective of CODE is to increase the knowledge of students in the field of information and technology by holding regular seminars, workshops and this is done through several activities like, distributing newsletters to keep the students aware of the latest events and affairs, creating and administering school website, creating functional and useful software for school to help to automate its daily tasks, to organise various symposiums and Inter Apeejay Computer Meets.

Robotics Age

Apeejay is one of the pioneer schools that has started Robotics Lab in 2005.

Robots and robotic technologies represent a practical application of physics, computer science, engineering, and mathematics enhancing skills such as problem solving, decision making, goal setting and logical thinking. To promote and encourage the inherent inquisitiveness of the young minds of classes VI – IX and invoke their interest and challenge their creativity, a new and innovative activity called ROBOTICS has been started in the session 2005-06. The school advocates hands-on learning approach for students that help them to assempbe and design interesting, movable robots using ‘LEGO Mind storms Invention Systems 2.0.

The school uses Pre-school software, the CAL packages and systems that help pre-schoolers learn to read, write and conceptualise. Using a simple keyboard or a touch-sensitive screen, the computer can present images of letters, animals or other objects. Many systems can also recognise and repeat sounds. The school also uses educational software for classes Nursery to XII, in which the CAL packages enable children to learn math, spelling, geography, and other subjects, often in the form of a game of adventure. Software for both individual and collaborative learning exists.   Computer simulations created with sophisticated graphics and commands that let a child practice real world knowledge and decision making skills to, for example, demonstration of science concepts and mathematics.

The school again uses online services and Internet that contains Internet based lesson plans, curriculum units and other educational materials.

The school adopts online examinations for Apeejay Talent Search Examination (ATSE)

The success story of Apeejay School, Noida in integrating technology has already been adopted as case study in Indian Institute of Management, Ahmedabad. The focus in the school is always on teaching the students to ‘learn to learn’, so that they can adapt to a rapidly changing IT workplace, once they pass out of the school. For this, they are made to work on live projects and activities, involving self discovery and team work.

From the last five years, the school is representing the International Informatics Olympiad, which is a nationwide competition organised annually by Indian Association for Research in Computing Science (IARCS). It was also among the top 10 teams of National Graphics Championship 2006. The school also fetched a gold medal in the 3rd Cyber Olympiad at the national level. The students had been able to visualise, design, and develop a website on ‘Nanotechnology-The beginning’, which is a reflection of their caliber,dedication and technical expertise.

Digital Media School Deploys Render Farm Technology, Cuts Compute Runtime By Days

“Coupled with excellent support and the solution meeting our exact needs, we feel we made the right technology investment decision. Windows Compute Cluster Server offers great value for money.”

Ng Kian Bee, Deputy Director, Games & Digital Entertainment, School of Interactive and Digital Media, Nanyang Polytechnic

Nanyang Polytechnic School of Interactive and Digital Media (SIDM) in Singapore offers digital media courses to local and overseas students. Students and researchers are required to render large amounts of animation and images. Previously, it could take users up to one full day to render files on their individual machines. Because of the processing power required, students and staff were limited in their ability to complete other work while waiting for render file results. SIDM opted to deploy a Windows Compute Cluster Server 2003 environment in a render farm. This enables students and school researchers to render large amounts of high definition images and animation within hours, freeing up individual machines for further course work and research—and enhancing the productivity and efficiency of the School.

Situation

Nanyang Polytechnic (NYP) was established in Singapore in 1992. It has approximately 15,000 students and 1,500 staff, and offers courses in seven schools. These include engineering, information technology, design, business management, health sciences, chemical and life sciences, and interactive and digital media.

The School of Interactive and Digital Media (SIDM) delivers three diploma courses in digital media design, digital entertainment technology, and motion graphics and broadcast design. The School also offers a specialist diploma in games development. The 3-year
diploma courses teach almost 1,000 students each year.

Students enrolled in the diploma courses are required to render high-definition animations and images as part of their course work. File rendering involves generating an image from a 3D model using computer programs. Films traditionally have 24 frames per second (fps), and video 30-60 fps depending on the medium being used, but in both cases every image within a frame needs to be rendered and then added to the previous frames to create the animation.

The School did not have an effective computer cluster to render computer-generated images (a render farm) solution for users who needed to create large volumes of animation and images. Instead of leveraging the calculating power of a multi-computer cluster to render images, students used local individual machines to render their images. This meant that rendering multiple high definition animated images could take days, and often locked up all the processing power of the machine. With tight course deadlines, such time-consuming processes affected students’ abilities to produce long-sequence animation on time, and hence limited the creative content that went into their work.

Ng Kian Bee, Deputy Director, Games & Digital Entertainment of NYP’s SIDM, explains, “Cost containment was a key consideration for the School, as we are a not-for-profit institution. The School wanted a (render farm) solution that would be able to integrate seamlessly into our existing Windows network and operating system. We also needed a technology platform that could be easily maintained through available expertise and support, with tools on hand to allow us to upgrade and automate relevant processes.”

Solution

As part of its decision making process, SIDM evaluated both a Red Hat Enterprise Linux solution and Windows Compute Cluster Server 2003. The School chose Windows Compute Cluster Server for its competitive price and available technology support. “We didn’t know that Microsoft offered a reduced version of Windows Server 2003 specifically for render farm use. This was exactly the solution we were looking for. It is a cost-effective solution and integrates perfectly with our existing Microsoft environment,” says Ng.

With support from Microsoft, the School used a trial version of Windows Compute Cluster Server for one month before selecting the solution. “The month trial gave us enough time to evaluate Windows Compute Cluster Server and decide that the solution met our criteria. We were able to use it immediately without any problems,” says Ng.

As a render farm solution, Windows Compute Cluster Server brings together the power of 64-bit x86 computers, the ease of use and security of Active Directory directory service, and the Windows operating system to provide a security-enhanced and affordable high-performance computing (HPC) solution.

Windows Compute Cluster Server includes a single head node and one or more compute nodes. The head node deploys compute nodes and schedules jobs for the compute cluster. To automatically deploy compute nodes to the cluster, the School simply installs and configures Remote Installation Services (RIS) on the head node. As Ng says, “Windows Compute Cluster is very simple to use. The user interface is Windows-based so little learning was required by administrators and users. And when needing to make updates, the IT administrator deploys updates remotely via the server machine.”

Overview
Country or Region: Singapore
Industry: Education, Higher Education Institution

Customer Profile
Nanyang Polytechnic is located in Singapore, employing 1,500 staff members. Its School of Interactive & Digital Media offers three diploma courses for 1,000 students.

Business Situation
Using standalone PCs, staff and students at the School of Interactive and Digital Media were taking up to several days to render high definition images for coursework projects.

Solution

The school chose to deploy Windows® Compute Cluster Server 2003 as a render farm solution. Students and researchers now take hours instead of days to render high definition images.

Integration with Active Directory enables role-based security for administration and users, and the use of Microsoft Management Console provides a familiar administrative and scheduling interface. IT administrators can use Active Directory to view the exact files that are being rendered by each student.

“Before we had render farm, every student rendered on his or her own PC, so sharing images and viewing the current status was not easy. Now we can decide how many PCs will render a particular image. On 32 machines it takes just a couple of hours—this is a huge reduction in time,” asserts Ng.

Furthermore, students can send images direct to the render farm, enabling them to free up space on their PCs. Ng explains, “File rendering takes up a lot of CPU power. When students rendered files on individual PCs, it meant they couldn’t do very much until the rendering was completed. Now they run a client on their PCs which sends files to the render farm remotely, so they don’t need to do rendering on their local machines.” Instead files are rendered on the file server and if the local machine is networked, students simply retrieve the results from the file server, mapped to their network environment.

Benefits

SIDM uses Windows Compute Cluster Server to support student and research work, and to optimize its computing infrastructure. The School benefits from the extensive Microsoft support available, the value for money when compared to competitive cluster solutions, and increased speed and efficiency when rendering large amounts of images. Due to its seamless integration into the existing Windows environment, Windows Compute Cluster Server enables students and researchers to quickly send files to the render farm from their networked PCs, freeing memory for other course work and research activities.

Value for Money

As a not-for-profit organization, SIDM needs to be smart when investing in technology. Ng comments, “Windows Compute Cluster Server was cheaper than the Linux alternative. Coupled with excellent support and the solution meeting our exact needs, we felt that this made it the right technology investment decision. Windows Compute Cluster Server offers great value for money.”

Extensive Support

“There is high demand on the render farm and if something goes wrong and support is lacking, then we are in trouble, as we conduct classes every day,” says Ng. The support available from Microsoft made the solution a better choice for SIDM, and the integration with existing environments and operating systems also proved to be a bonus in terms of IT admin familiarity.

Increased Efficiency

File rendering could previously take days to complete, and left users without a PC while waiting for rendering to finish. Now students can send images to the file server to be rendered, and get on with other tasks. “Windows Compute Cluster is made specifically for render farm use. Through the increased computing power that it offers us, large volumes of animation and images can be rendered very quickly. This contributes positively to the content quality of student work, as well as the productivity and efficiency of the School,” asserts Ng.

Ease of Use

“Windows Compute Cluster Server is integrated into the existing desktop so students and staff do not have to learn additional commands,” comments Ng. From an administration perspective, the School finds the server easy to manage, and the solution allows administrators to manage multiple systems at the same time. “Administrators can now reinstall or push upgrades out from a single screen,” says Ng.

Seamless Integration

With NYP running a Windows-based environment throughout its seven schools, integration of new software in the existing environment was a key requirement for SIDM. “We are a Windows-based institution, so naturally a solution using a Windows is going to integrate far more easily with the rest of our software. Windows Compute Cluster was deployed and ready to go within hours,” Ng comments.

Today, the world is adopting the latest

Today, the world is adopting the latest ICT based Interactive learning and teaching method that helps everyone to reach the pinnacle of quality education. Globus Infocom presents Interactive @ Classroom that makes the environment more cohesive and conducive to teach and learn. It excites, engages and motivates in the class.

The Interactive @ Classroom gives the freedom to teach and learn from anywhere in the classroom. The teacher explains using an Interactive Whiteboard and the student interacts through a Blue Tooth Class Pad. Ready made content is interactively taught and live experiments, diagram, maps, 3d objects are discussed through a document camera. In this process through the interactivity of the students and the teachers instant content is developed digitally. And over time the entire syllabus gets developed, class wise, teacher wise & subject wise which is available to one and all. 

To give the Teacher more time to concentrate on next chapter while the class is completing an exercise, an Interactive panel gives her complete charge of the PC using a pen, right in front of her desk.

With Globus Interactive Boards, interacting and annotating over the current topics, PowerPoint slides, Web pages or any other computer application becomes easy. Other features of the Globus Interactive Boards are,

  • it creates exciting and engaging topics with the extensive Interactive image gallery and Topic resources.
  • keeps students focused on topic at the front of the room – even have them come up to the Globus Interactive Board to solve problems interactively.
  • Saves, prints and e-Mails all topics notes and files – A great tool for lesson review, participants who are absent or senior who wish to review what their colleagues are learning.
  • Participates in the session where one can join with fellow staff to share topics and activities, learn new ideas, download new images and background templates.
  • Creates a truly dynamic learning environment. When used with other Interactive Classroom products, one engages the participants with the topic and quickly assess their knowledge – connecting with every person.

Globus Interactive @ Classroom is truly the conduit to apply ICT in classroom at Universities, Colleges, Schools, Technical/Engg. Institutes, Polytechnics.

Interactive Pad

The first Bluetooth wireless pad that enables one to teach anywhere in the classroom.

  • Pass it to a student and let them contribute from their seat.
    40 hours of use between recharging.
  • Rechargeable pen interactive with the Interactive SchoolBoard.
  • Participate in the session where one can join with fellow staff to share topics and activities, learn new ideas, download new images and background templates.
  • Use with the Interactive SchoolBoard or project computer images on any surface to create an interactive whiteboard.
  • 19 programmable softkeys.

The Globus Interactive Board is a durable electronic whiteboard where bluetooth wireless option is available. The Interactive Board is available in 40″, 60″ and 77.5″ diagonal. The key features of the Interactive Board is, it is available in 77.5″ diagonal size, has a durable, glare free surface, displays 1,000 lines per inch resolution, has programmable Softkeys, and Blue-tooth Wireless Technology available with it. The Interactive Software is included and the product is Windows and Mac Compatible.

Globus Infocom has been committed to helping Educational Institutions improve their standards in learning and development.

Interactive Classroom of Globus Infocom is complete with hardware and software combination that is ready to use.  

Whiteboards Bringing Interactivity in Education

SMART Board, ActivBoard, eBeam, mimio, Webster,…these names may sound unfamiliar to some, but are phenomenal tools and some of the most widely used educational tools at this time. Gone are the days of  traditional whiteboards or flipcharts. Interactive whiteboards are used in many schools as replacements for all such traditional tools. They provide ways to show students any thing which can be presented on a computer’s desktop, educational software, web sites, and others. Interactive whiteboards also allow teachers to record their instruction and post the material for review by students at a later time. In other words, IWBs offer very effective instructional strategy for students who benefit from repetition, who need to see the material presented again, for students who are absent from school, for struggling learners, and for review for examinations.

Interactive whiteboards are used in classroom environments in the case of which the technology allows one to write or draw on the surface, print the image off, save it to computer, or distribute it over a network. One can also project a computer screen image onto the surface and then either control the application by touching the board directly or by using a special pen.  The computer image can be annotated or drawn over and the annotations saved to disc or emailed to others.

How does it affect education- teaching and learning?

IWBs are highly motivating and learner-centred tools when integrated innovatively. They offer a powerful facility for integrating media elements into teaching to enhance content and support collaborative learning. Although already penetrated the school sector, the tool has still less presence in the higher education sector. All IWBs though do not offer all similar features, but their over all contribution to teaching learning revolves round the same set of objectives.

IWBs are used for purposes like-

  • Offer the same features as a traditional whiteboard such as writing directly on the board, circling things, highlighting or labelling elements on the screen, and erasing errors but able to save or print out the results without further ado.
  • View and navigate the Internet from the whiteboard. Surf and display websites that the entire room will be able to see in a teacher-directed manner.
  • Students can approach the whiteboard and add their contribution to the discussion by writing directly on the whiteboard. Groups can view and solve interactive problems together.
  • Connect to video conferencing systems.
  • Allow teacher and/or students to move around a screen without the use of a computer because the screen itself is sensitive.
  • Offer an on-screen keyboard that floats over the software, allowing to enter text or data into almost any application.
  • Enable editing on screen and recording of changes or additions.
  • Provide an electronic flipchart of a number of pages, with all notes and diagrams saved as an HTML file for later use across an Intranet, allowing an archive to be easily maintained and displayed.
  • Allow notes to be stored and made available to students who missed the lecture.
  • Cater more effectively for visually impaired students and other students with special needs, using say drag and drop exercises with graphics instead of text to test learning.
  • Allow the tutor to monitor/see what each student has on their screen and choose which screen to display on the whiteboard in a networked environment.
  • And many more.

Types of interactive whiteboard technologies

Resistive Membrane

These whiteboards have a soft flexible surface similar to vinyl, comprising two pieces of resistive material with a small gap between them to create a touch-sensitive membrane. They can be drawn on using fingers or a special stylus that can represent pens of different colours via software selection.

Electro-Magnetic

These whiteboards are similar to traditional whiteboards in that they have a hard surface and can be drawn on with normal pens. To work interactively they require special battery driven pens that emit a small magnetic field that is detected either by the frame of the whiteboard or by a grid of fine wires embedded beneath the surface of the board.

Laser Scanners

These whiteboards have a hard writing surface with infra-red laser scanners mounted in the top corners of the board that detect pen movement. To work interactively they require special felt pens, each of which has a uniquely encoded reflective collar that the lasers use to identify its colour and position.

Advantages

Because interactive whiteboards are so like conventional whiteboards, they can help teachers to use technology comfortably for presentations from the front of the room.

  • They help in embedding the use of e-learning because they rapidly demonstrate the potential of alternative modes of delivery.
  • They make it easy for teachers easily integrating all kinds of content material in a lesson: a picture from the Internet, a graph from a spreadsheet and text from a Word file in addition to student and teacher annotations on these objects. They allow teachers to easily and rapidly create customised learning objects from a range of existing content and adapt it to the needs of the class.
  • They allow learners to participate in group discussions by freeing them from note taking, and allow them to work collaboratively around a shared task area.
  • When fully integrated into a virtual learning environment and learning object repository there is potential for widespread sharing of resources.

The large scale of interactive whiteboard panels and the option to control them and write on them using fingers make them potentially useful assistive devices for a range of visual and physical impairments, whilst the synchronised software and the ability to work with all programmes on the PC has huge potential for blind students and tutors. Additionally interactive whiteboards are useful with hearing impaired students.

Interactive whiteboards can be fixed or free-standing. Free-standing boards have the advantage of portability Interactive whiteboards work with both PCs and Macs, the only need is to check the right software. However, the tool has yet to address some issues attached to it, in order to make a widespread use of it in teaching and learning. One of the major issue being interactive whiteboards are more expensive than conventional whiteboards or projector/screen combinations.

Cost

The higher the resolution and the faster the tracking speed, the more the board will cost.  Prices usually range from INR 10,000 to INR 100,000, depending on the size and technology employed.

The lowest cost are dual membrane resistive boards which can be operated with a fingertip or special stylus. More expensive are the solid state impact-resistant whiteboards that can only be operated with an electronic pen or a more expensive variant, offering control via a cordless infrared pen. Most expensive are the laser scanner whiteboards, operated by markers with special, reflective collars.

Software is almost always included in the purchase price of the whiteboard, but it is necessary to ascertain what the software does, as different packages offer different functions. However, the special pens required by some boards add to the cost and so does the digital projector.

Major Brands

SMART Board (www.smarttech.com)
ACTIVBoard (www.prometheanworld.com)
PolyVision (www.polyvision.com)
mimio (www.mimio.com)
eBeam (www.e-beam.com)
Numonics (www.numonics.com)
Interwrite (www.interwritelearning.com)
StarBoard (www.starboard.hitachi-soft.com)
Globus Interactive (www.globusinfocom.com)
TeamBoard (www.teamboard.com)
In India

SMART Boards
Intmark Distribution
No.12/27, 92nd Street,
Ashok Nagar, Chennai – 600 083
Ph – 044 42123475

Hitachi Star Board
Foundation e-Learning Pvt Ltd
A division of Cambridge University Press India Pvt Ltd
C-22,Brigade MM,KR Road,Jayanagar,
Bangalore-560 070
Ph – 080 – 6559 3388

Globus Interactive Board
Globus Infocom Ltd.
A – 22, Sector 4
Noida – 201301
Ph- 0120-4051700-800

Promethean
Almoe Digital Solutions (P) Ltd
S-705, Manipal Centre
47, Dickenson Road
Bangalore – 560042

Team Board
Actis Technologies Pvt. Ltd.
Plot A-5, Cross Road B,
M.I.D.C., Andheri (East),
Mumbai 400 093.

mimio
Plus Business Machines Ltd
21 Udyog Bhavan
Sonawala Road, Goregaon (E)
Mumbai, 400063

eBeam
Visicom Systems Pvt Ltd
6 Rani Jhansi Road,
New Delhi – 110055

Whiteboard Shopping Questions

  • Do you prefer “resistive” technology, which means the whiteboard responds to hand pressure, rather than using a single pen or pointer that comes with the technology to interact with the board? Different whiteboards offer different methods of interaction.
  • How easy is it to incorporate a broad range of multimedia Internet resources and classroom content into lesson plans using the whiteboard?
  • Does the company offer whiteboard lesson activities and videoconferencing remote-control software?
  • Is the system compatible with the most current software available for Microsoft Windows, Macintosh, or Linux?
  • Does the company offer extensive technical support?
  • Is the product durable enough to sustain the normal wear and tear of the classroom?
  • What warranty does the company offer?

Corporate Diary: Oct 2007

PARTNERSHIP

Intel Announces World Ahead Alliance, UNESCO pact in India

Marking a new phase of Intel’s World Ahead Programme, an alliance of 16 companies has formed to expand Intel’s efforts to provide people in developing countries with the benefits of technology.

During a visit that coincides with the country’s observance of “Teachers Day,” Intel Corporation Chairman Craig Barrett announced the formation of the World Ahead Alliance in India. The memorandum of understanding calls for UNESCO and Intel to work jointly in areas that include teacher professional development, developing policies for the innovative use of technology in curriculum and promoting scientific research in higher education.

Sun Microsystems to facilitate e-Learning with Aunwesha

Sun Microsystems India has entered into a technology alliance with Aunwesha Knowledge Technologies Pvt Ltd, a software product development company operating in the IT segment of e-Learning and knowledge management, to deliver an end-to-end e-Learning solution to the academic community.

Aunwesha’s software suite, LearnITy, including its various components such as Learning Management System (LMS), Online Assessment System (OAS), has been certified on both Solaris 10 for x64 (Intel and AMD) systems, Sun UltraSparc architectures as well as on the Sun Java Enterprise System. LearnITy is a pure ‘India Inc’ brand developed from scratch using open source and open standards. In order to make LearnITy more accessible, Aunwesha has drawn a very simple flexible licencing policy, which ensures low cost of ownership for the end customers.

Educomp acquires  Canadian online teaching solutions company

Educomp Solutions, the online, interactive and multimedia education content and solutions provider announced that it had acquired a 70.05 per cent stake in Canadian online teaching solutions company Savvica.

Educomp offers solutions in pre-school learning management, K-12 schools, school management and online as well as offline tutoring. Its specialised product range also includes e-Tutoring products such as Mentoraide, Mathguru.com and Roots to Wings.

To add online solutions to its kitty, Educomp had previously acquired AsknLearn, a Singapore based e-Learning content provider. It also took a 76 per cent stake in ThreeBrix e-Services, the owner of learninghour.com, an online and offline learning solutions provider focused at Indian students. The acquisition of Savvica will add online community building capabilities to Educomp’s repository of content across its various initiatives. Later this year, Educomp plans to launch a project to build online communities of instructors and learners based on geographical regions and subject matter, leveraging Savvica’s skills.

IBM signs MoU with Vasavi College of Engg

IBM and Vasavi College of Engineering signed a Memorandum of Understanding (MoU), which enables the Hyderabad based premier educational institution to conduct IBM India’s Accelerated Career Excellence (ACE) programme.

IBM India’s ACE programme is aimed to groom technical talent at workplace. This unique programme provides the non-engineering employees of IBM India with an opportunity to upgrade their skills and qualification by doing a 4-year MS programme in Software Engineering. To facilitate this higher education programme, IBM signed a MoU with the University of Mysore in 2006 to develop a 4-year MS programme for its employees with BSc degree. The curriculum of this course has been designed and developed jointly by the University of Mysore and IBM.

Nokia ties up with SRM Univ of Chennai in India

Mobile handset maker Nokia has tied up with SRM University to offer a fully sponsored specialised B.Tech degree programmes for its employees at its Sri Perumbudur factory. This initiative is expected to encourage employees with diplomas to acquire engineering degrees.

The course, a seven–semester credit-based programme, is open to Nokia’s shop floor employees selected on the basis of lateral entry eligibility criteria of the SRM University. Selected candidates can opt for a B.Tech degree in Mechatronics/Mechanical engineering or in Electronics and Communications Engineering. Two classrooms have already been set up within the Nokia premises for faculty from SRM University to conduct classes during weekdays.

Intel will provide content to 1800 schools in Tamil Nadu in India

Intel Technology India has signed an MoU with the Tamil Nadu Government to provide Internet based content to more than 1,800 higher secondary schools for students learning and teachers training.
Intel will assist the government in rolling out an education content framework, which enables accessibility of education content to the students. The company will work with the government to expand the network to scale the deployment to connect several schools, government offices and health centres in the state. Intel will also donate 500 PCs to the government schools and assist in WiMax connectivity for 50 schools in towns with Wimax base station infrastructure. The company has already trained 18000 teachers across 1100 schools in 30 districts and will continue its teaching initiatives. Intel is also investing in tele-health centre project for affordable and accessibility of cardiac and ophthalmic care in Villupuram district to benefit over 2.85 lakh people.

PROJECTS

Core Technologies plans to buy 3 companies for USD45mn

The Core Projects and Technologies would acquire three companies in the education sector for  US$ 45 million in the US and the UK.  The company is buying US-based KC Management Group, UK-based Azzurri and Hamlet Computer Group.

The KC Management Group provides schools management systems, worths USD 30 million, while the UK-based Azzurri is an educational software provider, which worths USD 12 million and the Hamlet Computer Group, an assessment administration systems maker, worth USD 3 million. The company had raised nearly USD80 million through overseas convertible bonds in May and earmarked USD 60 million for acquisitions. Apart from these acquisitions, the company is also looking to close another acquisition by the end of 2007. In addition to serving the US and UK markets, the company is also planning to tap the public schools and colleges in India. The company is talking with several state governments for deploying its products in the state-run schools.

Intel to give ICT education to students of Bangladesh

Intel Corporation Chairman Dr Craig Barrett announced introduction of its Intel World Ahead Programme aiming at providing information and communication technology (ICT) education and its access to the general population across Bangladesh.

The World Ahead Programme, which Intel has been running worldwide for many years now, will be implemented jointly with Grameen Solution in collaboration with the government.

Barrett and Grameen Solution’s founder Prof Muhammad Yunus have been running education programmes in developing countries for a few decades, and in the last decade they have spent 1 billion US dollars. Intel and Grameen will jointly introduce several programmes to help the people access the vast resources of medical, educational, and commercial knowledge on the Internet. They will offer low cost PCs on easy monthly instalments and will launch a project to set up tele-centres across the country. Intel and Grameen have planned to make the Intel powered Classmate PCs available for students. Those PCs are affordable and full-featured student laptops – well suited for promoting project based learning in primary schools.

Intel is also developing plans to launch its education initiatives in Bangladesh, including Intel Teach, and Intel Learn programmes.

NIIT to expand to 250 locations in China

NIIT is planning to set up around 85 new training centres in China in the next three years.

NIIT has already 165 locations in China, and it is taking the total to 250 in the country. Out of 165 centres, NIIT has 129 “NIIT Inside” units, which are located in the various universities and colleges in China. Under the “NIIT Inside” model, the company embeds its training programmes in the curriculum of universities and colleges. NIIT is also ramping up its corporate training in the US, where it has more than 500 professionals and serves 1500-plus customers, and in Europe. Currently, the company has 35000 courses in e-Learning format.

Ericsson launches rural broadband project in India

Ericsson has launched the Gramjyoti Rural Broadband Project, an initiative to introduce benefits of WCDMA/HSPA technology in rural India and connect communities to high-speed internet services for the first time.

The trial project was launched in early September and will showcase the benefits of mobile broadband applications across 18 villages and 15 towns close to Chennai, in the state of Tamil Nadu, India.

By creating a stable ecosystem based on leading WCDMA/HSPA technology, Ericsson will provide these communities with high-speed Internet so they can access a range of new services including e-Education, online local information, voice and video call services; and live TV and entertainment.

Communities and schools will be among the beneficiaries of the initiative. More than 3,000 high school students within these communities will now have high-speed Internet and can take e-Learning courses, gaining access to new information and educational resources for the first time. 

LATEST NEWS