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ICSI launches e-Learning course for students of remote areas India

The Institute of Company Secretaries of India (ICSI) is planning to launch e-Learning course for students in remote areas.< ?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

 

The Institute will implement the project in both asynchronous and synchronous modes. In the synchronous mode, e-Learning will enable students have access to excellent faculty in virtual classroom atmosphere. Additionally, the institute will also launch 24-hour-help-line service in future. According to Preeti Malhotra, president of the Institute, the institute is also planning to expand, accelerate and intensify career counseling for prospective students. 

We Sustain our Growth Momentum by Focusing on the Market’ : Professor Tan Sri Anuwar Ali, President and Vice-Chancellor, Open University Malaysia

The Open University Malaysia (OUM) is the largest Open and Distance Learning institution in Malaysia with over 50,000 students. In terms of teaching and learning, the OUM utilises the blended approach that combines printed learning materials as the main learning resource supplemented by face-to-face interactions at regional centres and online learning through specially designed Learning Management System. In a conversation with Professor Tan Sri Anuwar Ali, the President and Vice-Chancellor of Open University Malaysia, Digital Learning tries to elucidate how Open University empowers a geographically dispersed group of students to participate in a collaborative learning environment.

 ? Could you elaborate on how and why the OUM was established? What are the various programmes of the Open University?

Open University Malaysia or better known as OUM was established in the year 2000. It was born from the idea of our holding company formed by the consortium of eleven public universities in Malaysia. The main objective for the establishment of OUM is to democratize education, by which we mean that education should be made accessible and available to all.  We are offering a second chance to people from all walks of life to pursue an academic qualification which they had missed without having to offer themselves for full time programmes at a single designated location.

In terms of programmes, OUM offers from diploma right up to the PhD level. Our popular programmes are Business and Information Technology related degrees, and our degree in Education has the most number of enrolments.

 ? What are the approaches employed in OUM, for the process of teaching and learning, and how do they meet the needs of ever-changing borderless world?

At OUM we adopt the blended pedagogy in the delivery of all our programmes. We have developed comprehensive printed modules, which were designed on the basis of self-managed learning. We have developed and implemented Learner Management System to provide the platform for on-line learning, and at OUM, we still do offer the face-to-face sessions. This approach that we have taken helps us to meet the changing scenarios in this field, especially in our programmes conducted outside of Malaysia. We find that this blended approach can be catered (based on the location) in deciding on matters

 ? What have been the milestones for the OUM?

Looking back, we have come a long way, and looking ahead, we see a longer path. We are fortunate that we have supportive academics and staffs who constantly strive to bring out the best in them. As mentioned earlier, if the enrolment forms a basis for success, then we have one. Our ISO certifications for Tan Sri Abdullah Sanusi Ahmad Digital Library and the Center for Instructional Design and Technology are our milestones. Accreditation of our programmes by the National Accreditation Board is another. OUM had won the Asian Association of Open Universities’ Best Paper Award, Merit Award for Education & Training Learning Management System from MSC Asia Pacific ICT and also the Technology Business Review Award for Excellence in Education (Provision of Continuing Education).

such as whether the face to face sessions should be increased or whether the on-line component be reduced.

 ? Who are your target group? Has the OUM been successful as an alternative channel for tertiary and life-long education?

OUM’s target markets are the working adults, who for some reason or another had missed the opportunity to obtain the academic qualification and some who intends to enhance their current qualifications. We are stepping into our sixth year of operations, and we have an enrolment exceeding 50,000 students. If this means that we are successful (for having the largest number of adult learners at a single institution in Malaysia), I would definitely attribute this to our government’s initiatives to promote human capital development and the concept of life-long learning in our race to achieve the developed nation status. Being the nation’s pioneer Open and Distance Learning institution, we are proud to play a small role in this.

We are stepping into our sixth year of operations, and we have an enrolment exceeding 50,000 students. If this means that we are successful (for having the largest number of adult learners at a single institution in Malaysia), I would definitely attribute this to our government’s initiatives to promote human capital development

 ? Where do you see the main challenges for such Open University programmes?

In terms of challenges, this makes a few. The quality of learning materials is very important. We strive to provide the best in terms of content, with good support during the delivery of the courses. The other challenge would be the attrition rate of students. In open distance learning institutions throughout the world, the attrition rate of students can be as high as 40%. Fortunately, at OUM we manage to cap to less than half of that industry rate. This could be attributable to the positive steps taken by the Learner Services Center that provide counseling and advisory services.

 ? How far has the national policies supported such Open University initiatives?

As I had mentioned earlier, the Malaysian government’s emphasis on human capital development and life-long learning had placed the importance of academic qualifications to face the future challenges. We have the various ministries’ support to implement programmes for their staff. Financing for our programmes are available and further, the fact that OUM had been appointed by the government to be the national center to assess prior learning clearly shows the seriousness of our government in this matter.

 ? How do you see the market for private ventures for online or distance education in Malaysia? How do you compare Malaysia’s market to the rest of Asia?

The market in Malaysia is big enough for private ventures for on-line or distance education. The issues that I could foresee would be the high capital investment and sustainability. In this business, the return on investment is not immediate. Comparable to the rest of Asia, many universities in other countries are also going on this open and distance learning mode. It is a good step, and we are willing to share our experience and expertise in this industry with others.

? How has been OUM partnering with the industry? In what way has the industry supported the university?

The industry-academia partnership could be interpreted in many ways. We do work very closely with the industry by offering programmes that are designed and developed based on the input from the industry. The Ministry of Defence is one example, the other being NestlBy way of support, we use many facilitators from these and other industries. I think that this approach is better to position the students learning closer to the practices adopted in industries.

What do you hope to achieve for the University in your role as the
President? What is your future plan for OUM?
As the President and Vice Chancellor of OUM, I have focused on three fundamental thrusts for 2007 and beyond to enable us to be recognisedas one of the mega universities in Asia by 2015. Firstly, we have to sustain our growth momentum by focusing on marketing and business development initiatives. OUM would also be consolidating learner-centered activities by making our graduates relevant to the future development of OUM. Finally, OUM would also be strengthening organisational capacity and refine internal processes by enhancing our human resource capability, especially the number of academics or faculty members. All these, I hope would steer us to reach greater heights in our industry among other great open and distance learning providers in the world.  franchised and external degree programs in partnership with Malaysian institutions. Malaysian institutions are also setting up programmes in over a dozen countries and the number is growing. Malaysia attracts over 30,000 foreign students for higher education each year, compared to 15,000 to 18,000
students in India and 140,000 in China. As a result of their higher GDP spending on higher education, Malaysia along with Singapore and China have emerged as global players in the cross-border higher education thereby attracting many reputed universities from the advanced countries and hosting a large pool of
globally mobile students. The Malaysian approach to Higher  ducation is thus very “businesslike”. The role of universities is seen as supporting business and that universities themselves should run as businesses. Public universities have
been “corporatised” meaning that they should run along business lines, seeking cost recovery and thus depending to a lesser degree on public funding. The number of international students in Malaysia 40,686 in 2004 which includes 25,939 international students in private higher education institutions, and 6,315 students in the public higher education institutions with the remaining in the schools level. The students mainly come from China, Indonesia and Middle Eastern country. Ministry of higher Education has set up a target to get 100,000 foreign students to be registered in Malaysia by the year 2010. As one of the steps in making Malaysia the centre of educational excellence, the ministry also plans to establish four education promotional offices at four  ifferent countries  namely Jakarta, Ho Chi Minh City, Dubai and Beijing, that have the potentials to sent their students to Malaysia.

ICT in higher education
The rapid growth of information technology (IT) globally has also spurred the growth of e-learning projects in higher education in Malaysia. In higher education, Malaysia had supported distance learning and is today of the leading
countries in the application of digital information technologies to education. Although the first generation of distance learning was mainly paper and print based, the country quickly graduated to audiocassettes,  audio conferencing,
audiographic conferencing, one-way, to video, two-way video and computer conferencing. In 1996, Malaysia saw the launch of its first satellite; the Malaysia East Asia Satellite, Measat-1 and later Measat-2. Measat-1 and Measat-2 represented a category of new generation satellite for direct users service by television users in homes as well as institutions. Users only need a small 500 cm antennae and a receiver. In short the transmitter allowed for voice, data and video transmission, which was suitable for interactive distance learning. With the increasing demand from adult working population for selfdevelopment and upgrading of skills, universities and instituions are increasingly adopting and implementing distance education. These programmes are either ‘crafted’ in their conventional faculties, delivered through the establishment of a special unit or institution under the universities or creating separate institutions. In 1971, Universiti Sains Malaysia (Science University of Malaysia) in Penang started to use distance learning with the admission of students pursuing degrees in humanities and social sciences. In 1990 MARA Institute of Technology(now known as Universiti Teknologi MARA) started offering diploma programs in public administration, banking and business studies. In 1995 the government directed all nine universities operating in Malaysia at that time to open their doors to distance learning. However, inspite of the credible progress in Malaysian higher education in the wake of vision 2020,  experts have often pointed put that much of this development had happened without any specific policy direction from the government forb higher education. While the vision 2020, when formulated in 1991, had focused on IT revolution and privatization, it had not identified  nstitutions of higher education as  critical players in the revolution. Although, the Vision identified skilled Malaysian labour as the critical missing variable that was holding back the possibility of sustained economic growth, it had not placed university-based research at the
forefront of the country’s development strategy. Various key researches have revealed that for IT education to deliver its potential, national government must have policies in place and ‘ICT integration in education’ as key priority. This will make university education more dynamic and innovative. The privatisation drive of the government did support and encourage domestic private sector and foreign investment in higher education and several positive filter effects happened in the overall higher education space, including the increased interest to explore ICTs to expand the reach of higher education through distance learning. However, Malaysia has only it is only after 2000, that Malaysia has consciously turned to IT learning  strategies as a way to accelerating educational development and creating world class universities.

Cambridge College plans to launch e-Learning centre in Mumbai, India

Cambridge College is planning to launch e-Learning centre in Mumbai, India. The college will establish the centre with the association of Indian Universities.< ?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

 

Cambridge College is currently in the process of opening an e-Learning centre in Mumbai. The idea is to provide the opportunity for higher education to the workforce there, plying them with the skills needed to join the ever-growing international business world. According to Nishikant Sonwalkar, vice president of the Center for Adaptive Learning and Programs at Cambridge College, the centre will provide education and training in leadership, entrepreneurship, and international trade and practices. Sonwalkar, who researched it at the Massachusetts Institute of Technology, where he had been the principal Educational architect will develop the system. 

State Govt. promotes soft skills in schools of Haryana, India

Haryana (India) State Government has launched an ambitious programme named, “Development of Soft Skills” for its schools and college students. < ?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

 

This programme is based on EDUSAT platform to provide information about IT and BPO sectors. The government has already invested INR 4.7 million at the school level, while INR 1.5 million is provided for college level students. Initially the scheme has covered 10 schools in each of the eight districts namely Gurgaon, Faridabad, Rewari, Rohtak, Sonipat, Panipat, Panchkula and Ambala. 

Rhode Island State Library receives wireless Internet facility

Now citizens of Rhode Island can access public records in the state library through wireless Internet. < ?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

 

Rhode Islanders have the opportunity to bring their laptop computers to the State Library in the State House and use the Library's wireless system to locate public records, lobbyist filings, legislative information and other key online government resources. According to Secretary of State, A. Ralph Mollis, wireless Internet in the state library will make easy for citizens to search for state records and information.  

 

Language Learning made easy

Research showed that most people have mobile phones in Malaysia no matter where they are and thus able to reach out to people in the remote area. There are more than one and a half billion mobile phones in operation around the world, and a large percentage of them are in the hands of students and working adults. LTT Global Communications as educators embrace the potential of mobile technology and explores the possibilities to bring educational content direct to end-users anywhere anytime thus teaching innovatively and powerfully for learners of any age with speed, power and effectiveness. SMS-ME-ENGLISH is one such innovation explored making English learning EASY, FUN, FAST and PRACTICAL!

As initiators and pioneers of mobile learning both locally in Malaysia and globally, LTT Global Communication’s business objective is to make learning easily available and affordable to all.  LTT Global Communications is a company under the Technopreneur Development Flagship of the Multimedia Development Corporation, an initiative by the government of Malaysia in Cyberjaya. It represents a few companies in the Asia Pacific Region for contents on the mobile platform. Co-founded by Wemel Cumavoo and Rani Wemel, the company bears the joint vision of bringing mobile learning to all using mobile devices such as a Palm Pilot or mobile phone, to support learning and performance on the job.

LTT Global Communications started with the roll out of SMS-ME-ENGLISH ver1.0, an innovative programme and an affordable way to learn a language easily. SMS-ME-ENGLISH is packaged every weekday and send out via SMS. It is designed in Dwi Bahasa (dual language) to help one master the English language, Bahasa Malaysia or BOTH languages! SMS-ME-ENGLISH was officially launched in August 2004 by Dato’ S.Veerasingam, Deputy Minister of Domestic Trade and Consumer Affairs in Malaysia. This launch witnessed the signing ceremony between LTT Global Communications and Maybank, Bumiputra-Commerce Bank , RHB Bank and Bank Islam appointment as the collection agent for SMS-ME-ENGLISH programme via Internet banking.

Some success stories
A strategic partnership with Advanced Manufacturing Institute (AMI) of MIGHT METEOR Advance Manufacturing Sdn Bhd (MMAM), in collaboration with

LTT Global is among the ‘Preferred Learning Partners’ of Blue Hyppo (TMNet Internet Service Provider – a subsidiary of Telekom Malaysia). Soh Chin Yit a subscriber to its service through TMNet, scored A1 in his English 119, SPM 2005 (equivalent to ‘O’Levels). Also in the photo (Right) Wimel Cumavoo, the co-founder of LTT Global Communications

 

the Economic Planning Unit (EPU), Prime Minister’s Department in providing technology enhanced learning experience for unemployed and fresh graduates. Customised English programme sent to their mobiles in line with their coursework they are attending at Advanced Manufacturing Institute.
Shared experiences with BECTA, ICT Research Network (British Educational, Communications and Technology Agency), about using SMS as a learning platform.

SMS-ME-ENGLISH today is further enhanced with (24/7) web assisted learning.  All participants are to  be awarded a Certificate of Completion issued by the Institute of Professional Development of the Open University Malaysia in collaboration with LTT Global Communications Sdn Bhd after successfully completing the 1 year programme as per the study guide. Today, Pos Malaysia Online and TM Net, a Telekom Malaysia subsidiary also have come aboard to provide the programme to their customer base. The partnership is consistent with the efforts of LTT Global to bring mobile learning to all.

The mobile lifestyle learning suite that the company provides is a complete suite designed to make mobile learning solution really easy.  A complete learning suite is provided having full capacity from registration for courses from payment to receiving lessons all at the finger tips anywhere, anytime.

BASIC is for people who only speak Bahasa Malaysia and is designed in dwi bahasa to bring them into speaking English with ease.
Example of lesson sent to mobile: COME disebut (kam). maksud: datang, mari. contoh:1.Come to my house. 2.Come and sit with me.
INTERMEDIATE is in dwi bahasa as well but is for those who are not so confident yet about their English language, this phase helps them better understand the meaning to enable them to speak with confidence.
Example of lesson sent to mobile: COMPLEX disebut (kom-pleks). maksud: bangunan, rumit. contoh:1.Abu went to the office complex. 2.Ida has a complex decision to make.
ADVANCE level is all in English for all English speaking people at all levels to empower their language further.
Example of lesson sent to mobile: CAJOLE: kah-JOEL means: to coax or persuade, eg.: She is not very excited about the trip, but I will be able to cajoel her into coming.

The company’s mobile contents range from ‘LIVE’ games to those tailored content development covering four main areas of education, lifestyle, family and professional. It has leading courseware for all handheld devices, like hand-phone, Palm, Pocket PC/PDA made available on SMS/ MMS/ WAP/ GPRS(2G-3G) platform. It has a mobile edutainment and infotainment service for users to experience interactive entertainment and games from their handheld device. The infotainment content enables businesses to market themselves while offering entertainment to their customers.

C-DAC based in Pune and Enable M, a Mumbai-based Mobile Technology company in India has jointly developed a technology for learning Indian languages through artificial intelligence, on mobile phones.

The technology named as LILA (Learn Indian Language through Artificial Intelligence), is a result of the joint efforts of both the premier organizations engaged in developing indigenous solutions in hi-tech areas. LILA provides the facility to read and listen to the sound of Devanagiri alphabet, just as it is used in Hindi. It also has the ability to understand how words are formed and pronounced in Hindi as well as a vocabulary for commonly used words and look-up Hindi-English dictionary. The Hindi sentence structure patterns are exposed with a relative English version.

To make it user friendly, there are exercises and practice sessions available for the users. The narrative sections of lesson include integrated video clips. Further, even the translation of Hindi sentences can be seen on the screen.

The mobile content for palm/ PDA/ pocket pc platform includes leading courseware in marketing, business, sales, job search, etc. used by Fortune 500 companies. The company works with the leading provider of mobile authoring, publishing, delivery and tracking solutions. The need for mobile content in the form of learning, reference, testing and and job aides to support a growing remote and field workforce which is met using the content development and publishing system (LMA) integrated with the mobile delivery and tracking system (MDTS). Organisations will have the tools and knowledge needed to launch and track mobile initiatives faster and more cost effectively than one would have ever imagined. The mobile software and hosted ASP solutions of the company give the power to design, create, edit, deploy .

Science Across the World

Project-based learning (PBL) via the integration of technology in science teaching is one of the contextual learning approaches that has gained much popularity and increased attention in the recent years. Project-based activities become the precursor for the advancement of Science and Technology Education (STE) in developing countries. Research findings indicate that the use of technology allows students to present their projects in an interesting and comprehensive manner. Science projects are usually triggered from simple questions or problems in various contexts. With a close guidance by the mentors, students’ project work could provide the motivating and effective contexts for the acquisition of research skills, scientific understanding, problem solving and critical/creative thinking skills. Technology, in a variety of sophisticated forms, in turn challenges the student to create many tasks in line with each individual’s knowledge and proficiency. The easy access to numerous sources of information from the virtual library allows breadth in the projects concerned, besides offering many possibilities for innovative designs.

The availability of the Internet and the global advanced networking has enabled sophisticated e-learning systems to flourish at a tremendously fast pace. People can access multiple sources of information in cyberspace from the many e-learning platforms, which have mushroomed over the past few decades. “Science Across the World” (henceforth being referred to as SAW) is an exemplary international web-based programme, which promotes project-based learning; initiated in 1990 by the Association for Science Education (ASE) of the United Kingdom (UK) under the sponsorship of British Petroleum (BP). Since the year 2000, the SAW programme was developed and managed by the ASE in partnership with GlaxoSmithKline (GSK), one of the world’s leading pharmaceutical and healthcare companies committed to improving the quality of human life. SAW invites the participation of teachers and students all over the world. Together with ASE and others, GSK aims to stimulate interest and confidence in science among young people, as well as to promote awareness and discussion of scientific issues that affect mankind around the world (SAW, 2000). Being an international flagship programme, SAW is a global alliance for five regional initiatives i.e. Science Across Africa, Science Across America, Science Across Asia Pacific, Science Across Europe and Science Across Latin America. A regional coordinator is appointed to coordinate the project in each region. RECSAM is privileged to be entrusted to coordinate this project in the Asia Pacific region since 1991. “Science Across Asia Pacific” (SAAP) was initiated in 1991 in consultation with ASE and funded by BP Malaysia, the company currently named Boustead Petroleum Marketing Sdn.Bhd.

The SAW international programme aims to introduce into science education an increased awareness of the different perspectives, ways of life and national traditions of students in various countries. It raises the awareness of the ways in which science and technology interact with society, industry and the environment. The programme with its suggested topics can be viewed and downloaded from the official website http://www.scienceacross.org. SAW also provides the opportunity for schoolteachers and students in different countries to develop communication skills among themselves; collaborating over a range of exciting and important projects. The programme provides a virtual platform to host a forum where students get to exchange opinions and findings with their peers in other countries by filling the information exchange form, which is stored in the SAW database, or via e-mails.

The SAW programme focuses on project work upholding the following three main processes of learning, i.e. (a) Individual student’s exploratory work where the student carries out investigations to explore science locally; (b) Compilation of the “This is the best time to introduce project-based learning to reach out to as many students as possible. I wish to tap their potential in doing Maths/Science projects using the e-learning platform provided by SAW

scientific investigations; as well as (2) Interdisciplinary and cross-curricular studies incorporating the use of the ICT platform for communication to explore issues related to Science/  Mathematics/Social Science, Health/ Environmental Education and Sustainable Development. With the launching of two new topics   to the SAW programme, “Talking about Genetics Around the World” and “Climate Change” in the year  006, many relevant science teaching and learning activities very much in line with addressing the current global issues and concerns have been incorporated. For instance, an  educational website on “ClimateChange” (http:// kmi4scho ls.e2bn.net/mtn_satw/) which is hyperlinked to the main SAW official website (http:// www.scienceacross.org), has been developed to promote interactive teaching and learning. In fact, the  SAW programme is gaining an increased interest and participation in the SEAMEO region. To  date (as of 21 December  06), the number of schools and teachers participating in the programme in the region is estimated to be as  follows, i.e. Brunei Darussalam (15 schools and 36 teachers), Cambodia (8 schools  and 14 teachers), Indonesia (43 schools  and 64 teachers), Laos (6  schools and 8 teachers),  Malaysia (137 schools and 251 teachers), Myanmar (12 schools and 14  teachers), Philippines (41 schools and 84 teachers), Singapore (33 schools and 68 teachers), Thailand (172  schools and 305 teachers) and  Vietnam (15 schools and 15 teachers). In Malaysia, a study was conducted by the RECSAM regular course  participants in the year 2004  (Bernadas, et al., 2004) using action Research paradigm to explore whether  project-based learning with ICT  integration would foster a positiveattitude among students towards science using the SAW web-based learning curriculum on the topic of  “Renewable Energy”. The general concern among the researchers and the science teachers was the indifferent attitude towards science  manifested due to the change of the language of instruction of Science from the national language to English.  It had been identified as the research problem to be addressed. The results  ad paved a step towards the gradual  transition and acceptance of the use of English for science teaching in the nation. Furthermore, this web-based  activity with a necessity to use English for information exchange actually aids both the teachers as well as the students’ mastery of science learning besides  allowing enjoyment and involvement in meaningful contextual projects. The school  administrators and science teachers as  well as the researchers, upon reflection, came  to a conclusion that further action  research cycles can be carried out to affirm that project-based contextual active learning can  improve teaching  and learning as well as foster friendship globally via ICT web  platforms.  The future of increasing globalised, technology-rich societies withknowledgeable citizens would rely fully on ICT for information, business and other transactions. The use of elearning systems to promote ICT and project-based learning will alleviate  he digital divide among children of various nations. Educators should be at the forefront in web-based ICT advancement in order to be able to  introduce the necessary learning opportunities for students to realise their highest potential and become the  leaders and workforce of tomorrow.


Mind Map Learning Approach Using SCORM Standards

People learn in different ways.Learning is a complex,  interrelated system of accessing information, getting it into the brain, and processing that information to solve problems or support activities. Understanding learning styles leads to success. Once an individual knows what learning environment works best for him/her and what his/her preferred learning style is, the individual will see how he/she can use the preferred learning style to move information through the learning process and to learn new information more quickly and efficiently, remember new information for a longer period of time, and increase ability to recall the information more quickly and completely for performance, discussion, or test taking.

Mind maps and scorm for course content development

This article presents the mind map approach as one of the learning styles. Mind map is a way of representing information graphically using keywords, links, and key images, allowing a lot more information to be put on a page. Mind map works the way the brain works, which is non linear.

Any idea probably has thousands of links in your mind. Because mind maps are more visual and depict associations between key words, they are much easier to recall than linear notes. Starting from the center of the page rather than top-left corner allows you to work out in all directions. Mind maps are easy to review. Visual quality of mind maps allows you to make key points to stand out easily. Mind map has been used in many fields such as notes, problem solving, planning, and presentations.

Although mind map learning approach is widely accepted, there is still little research on e-learning and teaching using this approach for developing course content. SCORM has become a widely used requirement for e-learning projects. However, there is still a lot of confusion, especially within the instructional design community, regarding what it is and when it should be used. This article presents an experiment in developing course content taking the advantages of one of the most powerful approaches in displaying information visually, in a learning and teaching environment using SCORM standards. The aim of this experiment is to accommodate individual learning styles in an adaptive learning environment that teaches the “C programming language”.

SCORM standard is another aspect this project is using. SCORM nowadays become a widely used requirement for e-learning projects. There is still a lot of confusion, especially within the instructional design community, regarding what it is and when it should be used. SCORM or the Sharable Content Object Reference Model provides a common technical framework for the development of reusable instructional objects for computer and Web-based learning. This paper presents the design and implementation of course content development based on mind map approach using SCORM.

SCORM is a model that describes a standardized way to design and develop learning materials. The greatest advantage of implementing SCORM standard is that it makes it possible to integrate learning objects from different sources in a common environment. SCORM as model describes two main elements a Content Aggregation Model (CAM), which describes the ways in which SCORM materials are organised and packaged so that they can be exchanged between different learning management systems (LMS) and a Run Time Environment (RTE), which provides the means for the learning materials to communicate with the LMS and for the collection of data to track and monitor learners.

CAM in Mind map implementation

The most important thing is how to package together a collection of learning objects, their metadata, and information about how the content is to be delivered to the user.

Developing SCORM Content Package

For developing any content package the following steps should be followed.

1- Define the course root aggregation.

2- Develop a content package which, contain two main principals component must be developed carefully, first all the physical files such as Assets (Assets are any digital objects of media, text, images, sound, web pages or other data can be delivered to a web client), and SCO (SCO is a collection of one or more assets). Second a manifest file, which is a list of all the resources (SCOs and assets), the organisation, sequencing rules, and all of the metadata.

3- Identify the metadata for each SCO and the metadata for the entire content package by indicating the ownership, cost (if any), the technical requirements, and educational purposes.

4- Zip the content package together with the IMS files, which is standard communication specifying data model between LMS and SCO.

5- Test the package in any LMS to ensure it functions the way you had intended.

Mind Map Course Design

The “C programming language” course was developed based on mind map approach as follows:

1 The root aggregation is defined and all the physical files and their links are developed.

2 The course main page is designed based on Mind map approach using only key words and whenever possible images emphasized by color.

3 Starting from the center of the page and moving outwards, making the center a clear and strong visual image.

4 Create the sub-center.

5 Put keywords on lines using lower case and using color and arrows to show links between elements.

The testing tool used in this stage is TestSuite 1.3.3 ST from ADL.

RTE in Mind map implementation

Run time environment describes the LMS responsibility to launch SCOs based requests from the learner and the sequencing rules of the content organization. Therefore, the main requirements in this phase are: to have Application Programme Interface (API), which is a set of functions to achieve the communication between the course content and LMS and facilities to utilise details from manifest file through data model. This data model enables the LMS to track learners’ progress. The steps developed in this phase are as follows:

1. All the physical files in this course have been designed and developed using hyperlink, text, and images such as in. All the course content files have been developed as assets. The nature of the mind map approach requires allowing the learner to jump through the links in the main page. As such, SCOs cannot be implemented due to the following reasons: (1) A SCO is not allowed to contain hyperlinks to other SCOs. (2) A SCO is not allowed to interact with the runtime environment, except through the SCORM API. (3) A SCO is not allowed to create additional windows, unless it can close them reliably when the SCO terminates. (4) A SCO should not contain hyperlinks to resources that May not be available when the SCO is run in different context than the original context [3].
2.The strategy of the course is jumping from section to section through the main page by the links.
3. The manifest file represents the course sequencing and navigation showing the structure of the course organization and all content resources using IMS Simple Sequencing, which is the specification, which describes three models: sequencing definition model, tracking model, and activity state model. Manifest file also represents the navigation model which indicates how the content is presented to the learner by controlling certain user interface devices that the content May wish to provide, such as Continue and Previous.

Because of the nature of the mind map, only the following aspects in  SCORM sequencing definition model and navigation presentation has been implemented:

Sequencing control choice: This indicates that the learner is free to choose any activity in a cluster in any order without restriction, which contains a boolean (True/ False). Therefore False was chosen to prevent the learner from browsing the course through the cluster instead of the map, which is the heart of the mind map approach. • Sequencing control choice exit: This indicates whether a Choice navigation request can target activities that are not descendents of the affected  ctivity, thereby causing the affected activity to terminate. This element contains a Boolean (True/False). The value True indicates that while an activity is active the learner has the ability to trigger Choice navigation requests that targets nondescendent activities. • The Continue and Previous devices have been disabled to enforce the learner to navigate the content object through the map only. The tracking and activity  state model is simply recording progress and have no interest in user preferences or learning styles. Therefore, implementing advanced function such as prerequisite or other pedagogy Hanan Dageez from Libya is a lecturer in Libyan High Institute and university and the head of computer science  department in High Institute. She has a Masters in computer sciences in 1999  from University of Malaya, Malaysia. Currently Hanan is doing her Ph.D research in Education management at University Tun Abdul Razak, Malaysia. concepts are not easy to handle and in some cases, impossible to implement. The course content implementation  This work is part of research work done and Sample RTE 1.3.3 from ADL has been modified and used as LMS to cope with this research. First the course must be uploaded and the prerequisite chapters identified by the administrator from the main menu to choose how many chapters this course contains and then the prerequisite chapters for each chapter will be determined for the course. When a learner logs in into the system and registers for the course the system allows him to view the content by displaying the mind map main page. Through the links the learner reviews the course and by answering the tests and the assessment test tracks progress by recording the chapters he/she have failed to answer their questions correctly. The learner, in this case, has to redo failed chapters with all the prerequisite chapters. Even though the learner quits accidentally and gets back into the module, by clicking on “Learner record”, the list of remaining chapters will appear to remind the learner to finish them for record in  completing the course.

Video Setup for Classroom Learning

Augmented Reality (AR) is part of the growing research area  of Virtual Reality (VR). The term VR, defined as “a computer generated, interactive, three-dimensional environment in which a person is immersed” (Steve Aukstakalnis, David  Blatner, Stephen P. Roth , 1992). As the field of research is growing, it is important for the researchers to enhance learning and data gathering from the environment and provide new ways to obtain knowledge. One way of achieving this is through the usage of Augmented Reality. The augmented reality system generates combinations of view for the user. In simpler definition, it is actually a combination of the real environment and virtual objects, generated to produce a combined output to the viewer. AR enhances the person's perception of the world.

Augmented Reality in medical training

AR has been used in entertainment, military training, medical, engineering design, robotics and tele-robotics, manufacturing and consumer designs for many years prior to its introduction. Fotis Liarokapis, Panos Petridis, Paul Lister and Martin White (2002) have developed “an interactive e-learning AR environ-ment” called Multimedia Augmented Reality Interface for E-Learning (MARIE) in which users can view and interact with 3D virtual objects aided by online instructors. This system uses the head-mounted display, camera, and computer for visual augmented reality to present 3D multimedia information to the learner regardless of gender or age group.

The usage of AR in medical field increases the efficiency especially in the students training area as there is no more the need to make use of real human or animal body to do analysis and surgery trial (Wenzel D., 2004). The same 3D object can be used to train a number of students instead of using one human body to train a group of students. In addition, AR enables students to learn more and become skilled in the surgery as the 3D image can be recreated and the surgery can be repeated whenever errors are made (Fuhrmann, 2001). AR is capable of creating end result of any actions taken in an artificial body similar to a real body. Students and trainee surgeons get the opportunity to learn from the consequences of each of their actions during surgery through AR.

While virtual reality is being widely explored by the computer scientists, Augmented Reality that improves the human vision and perception is becoming the focus of many researchers around the world. While virtual reality is computer generation of immersible environments based on real world,  Augmented Reality is integration of graphics, text, sound, images and force feedback with real environment.  Augmented reality can be the next wave that will revolutionise teaching and learning through real time interaction. This article discusses the use of AR to augment teaching and learning in classroom by presenting a simple and cost effective AR setup that merges real scenes with virtual scene or objects.

Experimental setup

A topic on recreation of dinosaurs using DNA extracted from amber was selected to this experimental study. Storyboard was created to depict the sequence of extraction of DNA, injection into an egg and recreation of dinosaurs. 3D models were created to be merged with scenes inside classroom for interaction purposes based on the storyboard.

Virtual objects were developed

in the format of 3D using 3DS Max software. The created 3D models of dinosaurs were converted to VRML format. In order for the AR software to recognise the model, a marker was assigned to each model. Each marker had a pattern, which was unique to distinguish the recognition of virtual objects assigned to them. Markers were assigned to the models using the AR software.

The setup
 The setup has three steps as explained below.
 Setup digital video camera and calibrate.

The digital video camera is setup in front of the classroom. The equipment had to be set in front of the classroom in order to connect the laptop to the projector, which is already mounted in front.

Place the marker in the desired environment.

The AR markers were placed in at a location where camera is calibrated to recognise the markers to merge virtual models to augment.

Capture real scene and merge with virtual image.

Markers were placed in different locations of the classroom where the digital camera can be moved to capture the scene and the marker. AR software merged the real scene with virtual objects, which are the 3D models of dinosaurs to form augmented scene which is displayed in the monitor.This is projected on to the screen for the audience in the classroom to view.

This type of AR setting was chosen, as it is cost effective compared to using the head-mounted devices. A video camera was setup to capture the real world scenario. The video camera relayed the real environment captured. It passed through the graphics system using a Firewire card and an IEEE 394 cable connected to the video camera. Alternatively, if there is no Firewire card available, a video-capture card with attached Firewire port is also usable. The scenes were merged using AR Toolkit. A few different versions of AR software were used for these experiments. The augmented result was then projected as the output on the screen.

20 students who attended this experimental study were very excited to see the real time augmented scenes in the classroom. They interacted with markers by moving them to different location within the camera view where the virtual models were recognised. In this case, a projector is connected up from the laptop and the whole class gets to view what is displayed. However, the following limitations were found while using this setup in the classroom.

Low Latency

Low latency is the image registration error caused by system delays. The low latency problem can be solved by predicting the future motion or through careful system design (Azuma et al, 2001). However, this requires a thorough knowledge of the application domain to be incorporated as part of the AR system. In this case the topic for teaching selected must be analysed to create models, which are appropriate to be used with fixed AR setting. This careful planning and designing of the virtual models with the consideration of the real scenes in perspective will provide effective and enhanced learning environment for the students.

Limitation in the degree of movement and interaction

Tracking using markers and fixed camera method is currently limited in providing the degree of freedom of movement to the instructor. Camera has to be moved every time the markers are moved in order to be recognised to display the virtual models. The camera needs to be calibrated to recognise the markers when the markers are moved. Good results were obtained when the markers were fixed on the wall with fixed camera position. However, when the students no more the need to make use of real human or animal body to do analysis and surgery trial (Wenzel D., 2004). The same 3D object can be used to train a number of students instead of using one human body to train a group of students. In addition, AR enables students to learn more and become skilled in the surgery as the 3D image can be recreated and the surgery can be repeated whenever errors are made (Fuhrmann, 2001). AR is capable of creating end result of any actions taken in an artificial body similar to a real body. Students and trainee surgeons get the opportunity to learn from the consequences of each of their actions during surgery through AR.

Experimental setup

A topic on recreation of dinosaurs using DNA extracted from amber was selected to this experimental study. Storyboard was created to depict the sequence of extraction of DNA, injection into an egg and recreation of dinosaurs. 3D models were created to be merged with scenes inside classroom for interaction purposes based on the storyboard.
Virtual objects were developed in the format of 3D using 3DS Max software. The created 3D models of dinosaurs were converted to
VRML format. In order for the AR software to recognise the model, a marker was assigned to each model. Each marker had a pattern, which was unique to distinguish the recognition of virtual objects assigned to them. Markers were assigned to the models using the AR software.

 The setup

 The setup has three steps as explained below.

 Setup digital video camera and calibrate.

 The digital video camera is setup in front of the classroom. The equipment had to be set in front of the classroom in order to connect the laptop to the projector, which is already mounted in front.

 Place the marker in the desired environment.

 The AR markers were placed in at a location where camera is cali.
want to hold the markers to interact, they had to hold the markers still in order to be captured and recognised to generate augmented scene. One way to solve the above problem might be developing teaching material that caters for fixed markers and camera in the classroom.

The virtual models developed as part of Augmented Reality can be used to train students to interact with virtual objects and real scene that allow them to visualise and understand certain topics in the subject taught in classroom better

Key lessons

In conclusion, the AR setup proposed for classroom in this article is feasible, cost effective, easy to setup and maintain. The virtual models  developed can be used to train students to interact with virtual objects and real scene that allow them to visualise and understand certain topics in the subject taught in classroom better.
However, registration of virtual object with real scene is one of the major challenges when a student wants to interact by moving the markers in the classroom. Camera is unable to capture the marker accurately when the marker is moved or the camera is moved. This caused the recalibration of the camera, which made the recognition of the marker to be slow and time consuming. The interaction with virtual models and real scene is limited due to fixed markers and fixed camera position. The image needs to be fixed to still surface in order to get good results. Planning and designing of the teaching material that can take advantage of fixed camera and marker position may solve the problem.
Future work will focus on refined techniques and development of teaching material that can be tested with this AR setup and measurement of the outcome of learning using Augmented Reality. 

Refrences

Fotis Liarokapis, Panos Petridis, Paul Lister, Martin White (2002), “Multimedia Augmented Reality Interface for E-Learning (MARIE)”, World Transactions on Engineering and Technology Education 2002 UICEE Vol.1, No.2,173
Wenzel, D., (2004), “Augmented reality in Medical application”,
http://www.fabuloz5.de/dirk/avr. pdf#search='augmented%20reality%20in%20 medical%20field'.
Fuhrmann, A. L., (2001), “Virtual reality in medical application”,
http://www.bmvit.gv.at/sixcms_upload/media/223/virtual_reality_in_ medical_applications.pdf#search='augmented%20r eality%20in%20medical%20field', Date referred 26 May 2005

Corporate Diary: Feb 2007

project

Hughes to set up 1,000 rural ICT

Kiosks based software development major Hughes Network Systems will set up 1,000 rural information communication and technology (ICT) kiosks within the next three years in India.

However, no mention is made on how much the company is going to invest in this project. But the cost of building a satellite terminal in a village would cost about INR100,000. Broadband satellite is a viable solution for India for popularising distant learning: India has 350 million illiterates and the dropout rate is 87 percent. And broadband satellite is ideal for inclusive growth. The company has signed an agreement with global IT giant Microsoft to offer various kinds of IT services in rural India. Hughes Network Systems has so far invested over $300 million since its entry in India in 1992.

Qualcomm’s wireless dream

Qualcomm recently announced the names of the developers who will participate in its Wireless Reach BREW Application Funding Programme. The company has established a fund of $1 million to encourage the creation of BREW-based wireless applications for segments such as education, government, healthcare, public safety and environment.

The initiative empowers underserved communities through the use of third generation (3G) wireless technologies. This initiative is already empowering communities in countries such as China, India, Indonesia, Mexico, Peru, South Africa and Vietnam. In India, Qualcomm has formed an alliance with the Nasscom Foundation to enable connectivity and provide content based solutions to village resource centres across nine states. As part of the Nasscom Foundation’s Rural Knowledge Network Program, CDMA2000 based wireless Internet connectivity will be deployed in 65 village resource centres.

Tata Tele bags order for Internet connectivity to 1,800 Indian schools

Tata Teleservices Limited has won the Tamil Nadu (Indian state) government’s order to offer Internet connectivity in 1,800 higher secondary schools. In three months time the schools, sizeable number of them located in remote villages will be able to connect to the Internet. While the order size is not large, Tata Tele-services hopes to see some money in the actual usage by the schools. The expected usage charges from each school are around INR750 per month.

practice

Microsoft launches Software4Students plan

Microsoft has announced plans to offer discounted software to Irish students and provide rebates to educational institutions.

The National Centre for Technology Education (NCTE), Union of Students of Ireland and the Combined Higher Education Software Trust (CHEST) have signed an agreement with Microsoft to offer specially priced software to every primary, second and third level student in the country. The Software4Students programme will be made available to the 917,000 students in Ireland, providing discounts on all Microsoft software including Office, Windows and Encarta. The programme will see schools and third level institutions receive a rebate worth roughly 5 percent of the licence price every time a student purchases software under the agreement.

Moodle users May go an extra-mile with RapideL

RapideL, the MS-Word based e-learning content authoring solution developed by Brainvisa is now compatible with Moodle! Brainvisa, the learning solutions provider in India, has succeeded in seamlessly integrating RapideL with Moodle, which will spell boon to the approximately 4.9 million Moodle user base worldwide. RapideL enables rapid development of instructionally sound, flash e-learning courses at less than 60% of conventional development cost. Moodle users can now develop courseware from RapideL and can directly integrate the output into Moodle and also host and track their instructionally sound, flash e-learning courses on this open source content management system.

RapideL enables Instructional Designers and SMEs to author AICC/SCORM compliant content from the basic MS-Word authoring interface. RapideL comes with inbuilt robust project management capabilities such as online review mechanisms, issue tracking and the ability to publish web versions. It promotes collaborative development over the network/ Web while also working as a standalone tool without multiple installations. It allows publishing with track changes and support for language localisation.

Microsoft awarded communities for helping people with learning disabilities

The software giant, Microsoft has awarded community groups to help people with learning disabilities use computers and improve their IT skills.Microsoft has givenMicrosoft’s Office software to    communities across the United Kingdom to help physically and mental disabilities through Microsoft’s annual Community
Learning  Awards. Microsoft’s global giving initiative, a scheme is aimed to eliminate technology illiteracy supported by a long-term investment of cash and software. The award scheme is supported by Citizens Online, which is hoped to IT training through supporting informal training projects that introduce ICT to  disadvantaged young people and
adults. The awards have gone to a range of charities, including a project in Northamptonshire which helps people with autism learn the necessary IT skills to enter the workplace and Sense Scotland who  ave used the award to buy new
equipment. RFID e-learning tool is efficient and cost-effective An e-learning product which aims to help users understand the different  aspects of radio frequency identification (RFID) implementation has been developed. OTA  raining has unveiled RFID on the Web, which is designed to assist people who  eed to be trained and certified in the use of RFID. The  ompany has already produced the RFID+ Exam Cram guide, which allows self learning and makes information for training purposes available. In addition to creating an  accessible” product, OTA Training operates with the sole intention of assisting
companies in implanting RFID systems effectively and successfully.  educational material, content and  ervices in seven European countries like Netherlands, Sweden, the United  Kingdom, Germany, Belgium, Austria,
and Hungary. Oracle University offers e-  usiness Certification course Oracle University introduces its e- Business Suite certification course to strengthen the credentials of Oracle professionals and help them provide better service to customers. The Oracle University has introduced e-Business Suite 11i Applications Certification programme to provide better service to its customers. The application is based  n the version 11i of Oracle EBusiness
Suite and Oracle University E-Business Suite curriculum, which may need series of online and proctored examinations.  Intel honours teachers, students
Intel India along with the Navodaya Vidyalaya Samiti (NVS) has honored students, teachers, and schools trained through the Intel® Teach program under a joint initiative launched by the Department of  Education and Intel. Under the Intel   World Ahead Program, Intel Teach is a worldwide initiative to help classroom teachers learn how best to use technology to improve teaching and   earning. NVS with support from Intel, conducted a state level joint competition, and received over 440 entries from across the country. Some innovative projects showcased by winning teachers and students
include creation of an interesting software which contains all possible questions for students appearing in exams, report on how laws of motion can be practically applicable in daily  routine, detailed study on the impact of radioactive elements like radium and uranium in curing deadly diseases.

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